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// UTF-32 is a Unicode encoding that uses exactly four bytes for each
// codepoint. Unlike UTF-8 (used widely on the Web) or UTF-16 (used in Java
// and .NET), each codepoint / character takes up the same number of bytes,
// making it much easier to do string processing (counting, substrings) based
// on character count.
// One common application is applying styling or custom behavior to Twitter
// posts based on the data provided by the API:
// https://developer.twitter.com/en/docs/twitter-api/v1/data-dictionary/object-model/entities